Tactics DCs (Stunning, Sunder, Trip): +2 to +16.AC: Natural Armor Bonus (+1 to +14) or Protection ( Deflection bonus) (+1 to +11).+4 Enhancement Bonus +4 Enhancement Bonus: +4 enhancement bonus to Armor Class.Adventurer's Pack up the ramp near Captain Hillard.Adventurer's Pack at the end of the dock near the ship.Adventurer's Pack in an alley shortly after second group of shadows.1 for successfully making deal with Dedryk Black.Notes: Trap numbers are based on Elite, which has more traps the required amount may be lower on Normal or Hard. Ransack bonus: 40 or more breakables smashed +15% Bonus.Vandal bonus: 32 or more breakables smashed +10% Bonus.Mischief bonus: 25 or more breakables smashed +8% Bonus.Ingenious Debilitation bonus: 5 or more traps disarmed +30% Bonus.Neutralization bonus: 4 or more traps disarmed +20% Bonus.Tamper bonus: 3 or more traps disarmed +10% Bonus.Conquest bonus: 174 or more monsters killed +25% Bonus.Onslaught bonus: 142 or more monsters killed +15% Bonus. ![]()
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